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YAS.life

YAS.life

UX/UI, MOBILE APP

ROLE

Product Designer

TEAM

1 Product Manager,

1 Product Lead, 8 Engineers

PROJECT TYPE

Mobile (iOS & Android)

YEAR

2020 - 2021

Team Challenge

Team Challenge

BACKGROUND

As the only Product Designer at YAS.life, my responsibility is to lead all the design projects.  I am involved in everything from defining the scope, brainstorm ideas, planning the timeline, creating high-fidelity prototypes all the way to delivering final designs ready for development.

YAS.life is a digital healthcare start-up that develops apps to motivate users to become more active and reward them for their healthy lifestyles.

PROJECT DESCRIPTION

For this project, I was responsible for creating a feature that enables groups of people to compete against each other within a Team Challenge.

Users can win attractive rewards with their physical activities by teaming up with others as a group and being part of a challenge.

MY RESPONSIBILITIES 

  • Facilitate Workshops
  • Research & Competitor Analysis
  • Stakeholder interview
  • Wireframe & High-fidelity Prototype
  • User Testing
  • Final Design & Feature Launch

OUTCOME

The feature was successfully launched in two of our B2B partners apps - 10.000 Schritte for SBK (Siemens-Betriebskrankenkasse) and BIGbalance Challenge for BIG (BIG Direktkrankenkasse).  

INTRODUCTION

Solution elements

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PROCESS

How I worked

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RESULT

Key screens

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MAIN SCREEN

On the main screen of the feature, users can browse active, upcoming, and completed team challenges. the tab bar on the tops should help them easily navigate through different challenges and gain a clear overview of the current progress.

On the Main screen of the feature, the user can browse active, upcoming, and completed Team Challenges. the tab bar on the tops should help them easily navigate through different challenges and gain a clear overview of the current progress.

TEAM ADMIN

As a team admin, users can manage the team easily through the team admin menu. They can accomplish tasks like editing team details, sending invitation links, accepting joining requests, and so on.

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JOIN OR CREATE A TEAM

           Users can choose between joining an existing team or creating a new team.

A User can choose between join an existing team or create their own team.

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ONGOING CHALLENGE

ONGOING CHALLENGE

Users can check the challenge process, the contribution of each team member, leaderboard, and challenge updates.

User can check the challenge process, the contribution of each team member, leaderboard and challenge updates.

User can check the challenge process, the contribution of each team member, leaderboard and challenge updates.

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COMPLETED CHALLENGE

COMPLETED CHALLENGE

For the leaderboard challenge, users have 3 more extra days to synchronize their steps after the challenge is completed. With this approach, we could maintain the fairness of the competition.

For the Leaderboard challenge, users have 3 more extra days to synchronize their steps after the challenge is completed. With this approach, we could improve the fairness of the competition.

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NEXT PROJECT:

Habit Report

Siyi Wang

siyiwang88@gmail.com

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